Warfare WIP
Sept 25, 2014 20:19:13 GMT -5
Post by Kratin on Sept 25, 2014 20:19:13 GMT -5
GENERAL INFORMATION
Optional song lyrics or quotes
Name: Warfare
Alias: N/A
Age: 30s
Gender: Male
Alignment: Autobot
Class: Warrior
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APPEARANCE
Warfare lives up to his namesake, built to withstand and dish out extreme punishment.
-Describe alt mode here (remove if there is no alt. mode)-
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PERSONALITY
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PARAPHERNALIA
Weaponry:
Robot Mode
120mm Railgun – His main weapon of choice, the railgun resembles his alternate mode’s main gun and rests on his back, being able to flip down onto his shoulder when in use. More importantly is the ammunition it fires, being able to fire a variation of rounds from traditional high-explosive and armour piercing to more extraordinary rounds like cluster rounds or bunker busters and many more. Warfare is fond of having a round for every occasion if he can. This weapon is good at medium to long ranges.
155mm Howitzer – Very much like his railgun, it can fire countless rounds for most occasions of a much larger caliber, as well as saboted rounds and rockets. It, like the railgun, rests on his back when not in use and flips up onto his shoulder where it can be elevated according to the distance of his target. This particular weapon is used for long ranged bombardment, though can be used as close as medium ranges.
30mm Rotary Cannon – Sometimes nicknamed the “shredder” or “confetti gun,” this rotary cannon is similar to the human designed gatling guns, firing explosive rounds that can rend apart lightly armoured Cybertronians. Found inside his right arm, it is his weapon of choice for short to medium ranges where rapid fire is required.
88mm Tri-mounted Cannons – Similar to the rotary cannon, this batch of three cannons rotate after firing, allowing the spent chamber to recharge, while allowing for quick fire. Though its firing rate is a great deal less than the shredder, all three barrels can be fired in rapid succession if desired. It is located in his left arm and is excellent for medium to long range combat, but can be fired at closer ranges at Warfare’s discretion.
25mm Autocannon Turret – When the fight requires anti-air capabilities, this is Warfare’s main weapon, firing armour piercing rounds from the quad-mounted autocannons affixed to the turret on the outside of his left shoulder.
SAM Turret – When dealing with fast fliers, his autocannon turret can’t always keep up and so it is complimented by a missile pod containing up to 6 laser-guided missiles that are excellent for breaking open armour. Though not the most reliable missiles as experienced fliers can avoid them with well-timed maneuvers, it proves useful against most drones.
Flanged Energon Maces –
Vehicle Mode
120mm Railgun –
60mm Mortar –
12.7 Machine Gun –
Grenade Launchers –
Strengths:What strengths does your character have?
Weaknesses: What weaknesses does your character have?
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HISTORY
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PLAYER INFO
Player Name: Kratin
Chatango Name: Kratin1
Skype name: sl2phantom
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